League of War: Mercenaries
For LOW: Mercenaries, I was the sole UI Artist for the project. My responsibilities included:
- Working with the art director to create a UI style that fit within their artistic vision.
- Working with the Design team to understand the design goals and needs for the project to better the UX flow.
- Designing all wireframes and organizing game content
- Sole creator of all UI elements (excluding the NPCs, NPC icons, tech, and ability icons which were created by the concept artist)
- Setting up and populating all UI prefabs in Unity and then passing off to engineering.
Icons
Original UI Style
The UI was originally published with the UI style below, however after a shift to tone down the 'futuristic' feel of the game, the UI color scheme adjusted to the neutral, gray, and yellow color palette featured above.
League of War: Mercenaries® by Munkyfun®